Open to UX and product design roles

I design simple, accessible products people come back to.

I'm Muralidhar Reddy Remala. I turn user research into calm, usable interfaces — from personas and wireframes to interactive Figma prototypes — with enough front-end to make the developer handoff easy.

Selected work

Case studies03

Three UX case studies, from research through to interactive prototype.

Coming soon
01

Chirunaama

A unified platform for changing your address across India. One seamless flow updates government IDs, banks and essential services, instead of a separate process for each.

Role
UX Designer
Type
Civic tech
Coming soon
Mobile app · Figma
02

EaseUp

A mental wellness app for students. Research into academic pressure shaped personas, wireframes and a prototype built on the Hook Model to make daily check-ins stick.

Role
UX Designer
Type
Mobile app
Web app · Figma
03

FindStay

A finder for stays and services in unfamiliar cities. Competitive analysis and personas shaped smart filters, listing cards showing price and vacancies, and a services locator.

Role
UX Designer
Type
Web app
All work in detail

Playground

Vibe-coded builds

Small things made fast — an idea, a prompt, an afternoon. Rough edges left in.

See the playground

SkillPath

2026

Turns a career goal, skill level and weekly study time into a personalised learning roadmap of phases, projects and milestones.

FigmaClaudeWeb app

PaintMatch

2026

Personalised paint recommendations from a short mood quiz, previewed on your own wall before you commit to a colour.

FigmaClaudeWeb app

Process

How a project moves

  1. 01 — Research

    Understand the people first

    User research, competitive analysis and pain-point analysis, until the problem is about behaviour rather than features.

    • User research
    • Competitive analysis
    • Pain points
  2. 02 — Define

    Turn findings into focus

    Personas, empathy maps and journey maps that the whole team can point at when a decision gets hard.

    • Personas
    • Empathy maps
    • Journey maps
  3. 03 — Design

    Structure, then surface

    Information architecture, sitemaps and user flows first; wireframes and visual design on top, with accessibility built in.

    • IA & sitemaps
    • User flows
    • Wireframes
    • Design systems
  4. 04 — Prototype & test

    Make it real, then hand it off

    Interactive Figma prototypes and usability testing, then a handoff informed by HTML, CSS and React — designs that are practical to build.

    • Figma prototypes
    • Usability testing
    • Dev handoff

About

Trained as an engineer. Working as a designer.

I have a B.Tech in Computer Science and the Google UX Design Professional Certificate. The engineering keeps my designs practical; the research keeps them honest.

More about me
Education
B.Tech, Computer Science and EngineeringMalla Reddy University · 2021–25 · CGPA 8.18
Certificates
Google UX Design Professional CertificateGoogle, CourseraIntroduction to HTML5University of MichiganRelational Databases and SQLCoursera
Tools
Figma, FigJamHTML, CSS, JavaScript, React, Tailwind, SQL